I just wanted to post the progress I've made on the Pillar project I was working on. These are all Screen Grabs in the Unreal 3 Editor. I plan to make a final pass and add more definition to the Spec map, and to paint in some specific detail to make areas of the Diffuse map Pop.
The Tri Count is 2140.
1024x1024 Spec, Normal, and Diffuse maps.
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